Day 11 Devlog | Designing Foundations
Car Scientist (GitHub GameJam 2019) » Devlog
After returning from my conference adventures, I take some time to talk about how little time I have when I’m at a conference and how air travel is apparently the way I get game design tasks done. Also, some ACTUAL GAMEPLAY footage (spoilers: it’s not that impressive, but it’s something).
Get Car Scientist (GitHub GameJam 2019)
Car Scientist (GitHub GameJam 2019)
Exploring and learn by leaps and bounds to become the world's first car scientist!
Status | Released |
Author | davidwesst |
Genre | Role Playing, Adventure |
Tags | 2D, Narrative |
More posts
- Review and Retrospective (and Demo)Dec 06, 2019
- Day 30 Devlog | Victory! I am a Gamedev!Dec 06, 2019
- Day 26 Devlog | Dialogue and Self-DoubtNov 26, 2019
- Day 19 Devlog | The Design Hat (Also, It's Working)Nov 26, 2019
- Day 16 Devlog | The Halfway Feature FreezeNov 17, 2019
- Day 12-13 Devlog | New Tool LemonadeNov 16, 2019
- Day 1 | And So It Begins...Nov 03, 2019
- Day 0 | Wasting 3 HoursNov 03, 2019
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