Day 26 Devlog | Dialogue and Self-Doubt


After being neck deep in dialogue and game logic code (two things that are very new to me) and as the deadline approaches, I have started to feel imposter syndrome and my mind is filling with self-doubt. At this point, it would be easy to make up an excuse for why I can’t finish the game, but I AM NOT GOING TO DO THAT! In this vlog, I briefly discuss my feelings as I “fake it ’til I make it” and the editor tool I use for dialogue writing, Inky.

References

Inky - https://github.com/inkle/inky

Get Car Scientist (GitHub GameJam 2019)

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